
Wizards, the real rulers
Wizards are an integral part of many role-playing games. Often they are restricted by rules, such as not being allowed to use weapons, a weak

Designing Space Ships – Important Questions
Whether you’re writing a novel, designing a role-playing setting or planning another science fiction project: Spaceships are usually part of it. The most important questions

Building a Star Empire (Part 1)
The heart of every Space Opera novel or setting is a star empire – or better: several of them. But what exactly is a star

The Adventurer (Trope)
A very basic element of nearly every tabletop RPG is the concept of “The Adventurer”. You will not find many games where players are taking

Jovian Chronicles Engineering Rules Part 1
Revisiting one of my favourite RPGs of all time I stumbled over the Mechanical Design or Engineering rules provided in the books again. They are

Attributes, Skills and Tasks
Something that puzzles me in many games is the rather abritrary way of how characters or heroes are defined by stats like attributes, abilities, skills