Designing Space Ships – Important Questions

shipyard

Whether you’re writing a novel, designing a role-playing setting or planning another science fiction project: Spaceships are usually part of it. The most important questions as to how these should look and function concern not only the ships themselves, but above all the cultural and technological developments that must exist as prerequisites for space travel. […]

System Designer Jovian Chronicles Companion 1st Edition

The following spreadsheet uses the system design rules from the Jovian Chronicles Companion 1st Edition. Individual values have been adjusted slightly, as the original rules did not effectively affect the modifiers for different accuracy, rate of fire, and some querks. In the column “JC Calc” you find the calculation of the costs according to original […]

Beam Cannons

Beam Cannon

or Direct Energy Weapons are the second type of the three typically used large scale weapons systems used in space battles (the other two being Kinetic Kill Cannons and Missiles). Laser cannons A long time ago lasers and particle beam cannons were considered to be the weapon system of the future, superior to conventional ballistic […]

Spinning Habitat Rings on Spaceships

Rotating Habitat Rings

Without the help of magical constructions that create artificial gravity aboard spaceships, there are actually only three options to have some sort of gravity in spaceflight: Accelerate by thrusting Make your ship spin (or a section of it) Place a large mass under your ship Option 1 works perfectly as long as you can accelerate […]

Hull Mass

So, I always wanted to create a system of rules or mechanics to design spaceships for roleplaying games. Interesting and yet somewhat realistic spaceships. Not as realistic as a Space Shuttle but also not as wild as a Star Destroyer from Star Wars. So I had to sit down and think about what I expect […]

Interior design

Ship Interior

Ships in movies and tv series come in all kind of styles. Especially when you get inside you will find all levels of comfortability, from industrial dark to the shiny white hotel style. What would spaceships really look like on the inside? First of all spaceship interior design has to be functional. Nobody cares if […]