Let them stare at you in disgust. Let them shy away from you, afraid of what they see in your eyes. Let them fear you like death itself. Let them. They hate you, but they need you. Only you know the way through the Wilderness, the safe paths crossing the gravelands of the Ancients. You know where the artifacts are hidden, you know where the monsters roam. You are an Outrider.

You do not really get along with the village life as a farmer or in the confines of the cities. You need the clear sky over your head and a horse saddle under your butt. The wilderness is your home, places no one else would volunteer to go to. Caves, ruins, sunken cities promise ancient secrets and riches for the daring and the knowledgeable. Not many people have the courage to go out there, much less have the experience and knowledge of how to survive out there. Not only highwaymen and beasts are waiting there, hunger, cold, loneliness and despair are equally dangerous opponents. Whether it’s a wealthy city merchant funding an expedition to ancient ruins, a nobleman looking for his abducted daughter, or a prince having to cross unknown territory with his force – they all rely on people like you.

Key Attribute: Agility

Special Skill: Find Path

APPEARANCE

Choose from the options below or decide for yourself.

  • Face: hidden under a hood, scarred face, hairless, sickly pale, bandaged.
  • Body: androgynous, wiry, muscular, short
  • Clothing: raincoat, coverall, camouflage cape, leather boots, backpack

TALENTS

Choose one, you can learn more later.

  • Scavenger
  • Monster Hunter
  • ???

RELATIONSHIPS TO OTHER PCs

Choose one, you can learn more later. Replace … with character name.

  • … walked with you in the Wilderness and lived.
  • … is a pompous idiot. If he gets in your way, he’s going down.
  • … might actually understand you. Do you dare to open up?
  • … is a danger to everyone. Keep your distance.

YOUR GEAR

Choose from the options below or decide for yourself.

  • To venture deep into the Wilderness and find Abernyss.
  • To some day stop wandering and find peace.
  • To find something worth dying for.

RELATIONSHIPS TO NPCs

Choose from the options below or decide for yourself.

You hate:

  • The Outrider Yilair, because he went deeper into the Wilderness than you.
  • The Warrior Jonas, who killed your only friend.
  • The Chronicler Crysafor, who won’t leave you alone.

YOUR BIG DREAM

You need to protect:

  • The Tinkerer Verve. A pain in the neck, but without you he’s dead.
  • The Slave Aziel. No one deserves a life in chains. Especially not her.
  • No one. If they can’t protect themselves they deserve to die.

You start the game with D6 silver pennies, 2D6 rations of food and D6 rations of water.

Choose one of these starting weapons:

  • Spear & Dagger
  • Broadsword
  • Hunting Bow (with 25 arrows)
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